专栏文章 基于 Socket.IO 的白板点阵坐标传输接口测试实践

FunTester · 2021年01月23日 · 1603 次阅读

之前写过了白板点阵数据的文章白板点阵数据传输测试初探,做完了数据生成,接下来就改使用Socket.IO接口进行功能测试了。

这次使用的Socket.IO框架用的还是以前的,没有发生变化,有兴趣的可以去了解一下:

测试脚本

    private static Logger logger = LoggerFactory.getLogger(ST.class)

    static int roomId = 44465;

    static int activity_id = roomId;

    public static void main(String[] args) {
        def tbase = getTeaBase()
        def sbase = getStuBase()
        initAll()
        registerAll()
        joinRoom(roomId)

        BoardUser boardUser = new BoardUser(Users.getTeaUser(0))
        List<String> list = boardUser.writeCircle()
        teacher.send(EVENT, showWhite(roomId))
        teacher.send(EVENT, showWhiteStatus(roomId))
        list.each {
            teacher.send(EVENT, sendWhiteData(it, roomId))
        }

        sleep(5.0)
        teacher.send(EVENT, showWhite(roomId))
        waitForKey(DEFAULT_STRING)
        leaveRoom(roomId)

        ScoketIOFunClient.closeAll()
    }

}

控制台输出

接口响应

由于数据量太大了,我只截取了一部分具有代表性的。


10:31:49 INFO org.slf4j.Logger$info$0.call(Unknown Source) - 老师:61951375269 收到响应:[{"msg":"SUCCESS","code":0,"data":{"data":[1,3,-78,-24,-116,-125,-24,-128,-127,-27,-72,-120,-23,-101,-74,-23,-101,-74,-23,-101,-74,1,-39,45,70,117,110,84,101,115,116,101,114,49,54,53,54,52,102,50,101,45,48,49,57,55,45,52,56,52,49,45,98,100,50,55,45,52,97,52,51,48,102,52,55,99,53,98,54,-107,-51,19,-90,-51,20,10,-51,1,44,-51,19,-60,-51,20,60,-51,1,44,-51,19,-30,-51,20,120,-51,1,44,-51,20,20,-51,20,-66,-51,1,44,-51,20,70,-51,21,4,-51,1,44],"pageNo":0,"cmd":"wbData","id":1608883690000433777,"roomId":44465},"cmd":"wbDataResponse"}]
10:31:49 INFO org.slf4j.Logger$info$0.call(Unknown Source) - 老师:61951375269 收到响应:[{"msg":"SUCCESS","code":0,"data":{"data":[1,3,-78,-24,-116,-125,-24,-128,-127,-27,-72,-120,-23,-101,-74,-23,-101,-74,-23,-101,-74,1,-39,45,70,117,110,84,101,115,116,101,114,49,54,53,54,52,102,50,101,45,48,49,57,55,45,52,56,52,49,45,98,100,50,55,45,52,97,52,51,48,102,52,55,99,53,98,54,-107,-51,20,-116,-51,21,84,-51,1,44,-51,20,-26,-51,21,-92,-51,1,44,-51,21,64,-51,21,-22,-51,1,44,-51,21,-72,-51,22,58,-51,1,44,-51,22,48,-51,22,-128,-51,1,44],"pageNo":0,"cmd":"wbData","id":1608883690000433778,"roomId":44465},"cmd":"wbDataResponse"}]
10:31:49 INFO org.slf4j.Logger$info$0.call(Unknown Source) - 老师:61951375269 收到响应:[{"msg":"SUCCESS","code":0,"data":{"data":[1,3,-78,-24,-116,-125,-24,-128,-127,-27,-72,-120,-23,-101,-74,-23,-101,-74,-23,-101,-74,1,-39,45,70,117,110,84,101,115,116,101,114,49,54,53,54,52,102,50,101,45,48,49,57,55,45,52,56,52,49,45,98,100,50,55,45,52,97,52,51,48,102,52,55,99,53,98,54,-107,-51,22,-68,-51,22,-68,-51,1,44,-51,23,92,-51,22,-8,-51,1,44,-51,24,6,-51,23,42,-51,1,44,-51,24,-70,-51,23,72,-51,1,44,-51,25,120,-51,23,102,-51,1,44],"pageNo":0,"cmd":"wbData","id":1608883690000433779,"roomId":44465},"cmd":"wbDataResponse"}]

能够正确收到响应消息了。

业务关联接口验证

这里有一个关联接口,就是joinRoom接口,每次进入改房间的用户,都会收到一个wbFullDataNotify的通知信息,会把当前房间白板的状态和笔画细节推送给端上。

  • 数据量比较大,我删了一部分。
10:40:00 INFO org.slf4j.Logger$info$0.call(Unknown Source) - 老师:61951375269 收到响应:[{"msg":"SUCCESS","code":0,"data":{"maxId":1608883690000433800,"data":[1,100,-90,115,101,114,118,101,114,-110,-51,4,-80,-51,2,-7,-112,-51,4,-80,-51,2,-7,-111,-39,45,70,117,110,84,101,115,116,101,114,49,54,53,54,52,102,50,101,45,48,49,57,55,45,52,56,52,49,45,-51,1,44,-51,19,-120,-51,19,-100,-51,1,44,-51,19,-120,-51,19,-120,-51,1,44,-51,19,-120,-51,19,-120,-51,1,44],"roomId":44465,"ts":1611196360610},"cmd":"wbFullDataNotify"}]


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